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Cultural Code: Video Games and Latin America

Author
Phillip Penix-Tadsen
Publisher / Label
Mit Press
Country
USA
Language
English
Publication year
2016
Type of publication
Book
Number of pages
344
ISBN
9780262034050

Index

CONTENTS

Acknowledgments vii

Introduction: Toward a Cultural Ludology 1

PART I: HOW CULTURE USES GAMES

1   Play 31

2   Persuasion 63

3   Potential 95

PART II: HOW GAMES USE CULTURE

4   Semiotics 141

5   Space 175

6   Simulation 205

Afterword: Decoding Culture 235 

Notes 239 

References 281 

Index 307