NeuralArchive

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Gaming at the Edge: Sexuality and Gender at the Margins of Gamer Culture

Author
Adrienne Shaw
Publisher / Label
University Of Minnesota Press
Country
USA
Language
English
Publication year
2014
Type of publication
Book
Number of pages
318
ISBN
9780816693160

Index

Contents

Preface                                               vii

Introduction. Cliches versus Women: Moving beyond Sexy
Sidekicks and Damsels in Distress                       1

1 From Custers Revenge and Mario to Fable and Fallout:
  Race, Gender, and Sexuality in Digital Games         13

2 Does Anyone Really Identify with Lara Croft?
  Unpacking Identification in Video Games              55

3 He Could Be a Bunny Rabbit for All I Care!
  How We Connect with Characters and Avatars           97

4 When and Why Representation Matters to Players:
Realism versus Escapism                               147

Conclusion: A Future Free of Dickwolves               201

Acknowledgments                                       233

Notes                                                 237

Gameography                                           265

Bibliography                                          269

Index                                                 297