Index
Acknowledgments ix
Introduction
xi
I Computer Games 1
1 Slots of Fun, Slots of Trouble: An Archaeology of Arcade Gaming
Erkki Huhtamo
3
2 The History of the Video Game
Steven Malliet and Gust de Meyer 23
3 Future of Games: Mobile Gaming
Justin Hall 47
II Design 57
4 Game Design and Meaningful Play
Katie Salen and Eric Zimmerman 59
5 Click Reading: Screenwriting and Screen-Reading Practices in Film and Multimedia Fictions
Isabelle Raynauld 81
6 Computer Games and Learning: Digital Game-Based Learning
Marc Prensky 97
III Reception 123
7 Cognitive Effects of Video Games
Sandra L. Calvert 125
8 Children's Social Behavior during Video Game Play
Robyn M. Holmes and Anthony D. Pellegrini 133
9 Psychological Effects of Video Games
Barrie Gunter 145
10 The Therapeutic Value of Video Games
Mark Griffiths 161
IV Games as an Aesthetic Phenomenon 173
11 Games, the New Lively Art
Henry Jenkins 175
12 Genre and the Video Game
Mark J. P. Wolf 193
13 The Role of Artificial Intelligence in Computer Game Genres
John E. Laird and Michael van Lent 205
14 Games Telling Stories?
Jesper Juul 219
15 Narrativity in Computer Games
Britta Neitzel 227
V Games as a Cultural Phenomenon 249
16 The Game of Life: Narrative and Ludic Identity Formation in Computer Games
Jos de Mul 251
17 Computer Games as Evocative Objects: From Projective Screens to Relational Artifacts
Sherry Turkle 267
18 Gaming with Grrls: Looking for Sheroes in Computer Games
Birgit Richard and Jutta Zaremba 283
19 Gendered Gaming in Gendered Space
Jo Bryce and Jason Rutter 301
20 Serious Play: Playing with Race in Contemporary Gaming Culture
Anna Everett 311
21 Simulation, History, and Computer Games
William Uricchio 327
VI Games as a Social Phenomenon 339
22 Violent Video Games
Jeffrey Goldstein 341
23 Does Video Games Addiction Exist?
Mark Griffiths and Mark N. O. Davies 359
24 Computer Games as Participatory Media Culture
Joost Raessens 373
25 I Am What I Play: Participation and Reality as Content
Jan-Willem Huisman and Hanne Marckmann 389
26 Game Reconstruction Workshop: Demolishing and Evolving PC Games and Gamer Culture
Anne-Marie Schleiner 405
27 Renaissance Now! The Gamers' Perspective
Douglas Rushkoff 415
About the Contributors 423
Games Index
429
Name Index
435
Subject Index
447