Index
Contents
Series Foreword VII
Preface IX
Acknowledgments XIII
1 Introduction 1
I Histories 35
2 The Genealogy of Digital Performance 37
3 Futurism and the Early Twentieth-Century Avant-Garde 47
4 Multimedia Theater, 1911-1959 73
5 Performance and Technology Since 1960 87
II Theories and Contexts 113
6 Liveness 115
7 Postmodernism and Posthumanism 135
8 The Digital Revolution 157
9 Digital Dancing and Software Developments 183
III The Body 209
10 Virtual Bodies 211
11 The Digital Double 241
12 Robots 271
13 Cyborgs 303
IV Space 333
14 Digital Theater and Scenic Spectacle 335
15 Virtual Reality: The Search for Immersion 363
16 Liquid architectures and Site-specific Fractures in Reality 395
17 Telematics: Conjoining Remote Performance Spaces 419
18 Webcams: The Subversion of Surveillance 437
19 Online Performance: "Live" from Cyberspace 457
20 "Theater" in Cyberspace 483
V Time 513
21 Time 515
22 Memory 539
VI Interactivity 557
23 "Performing" Interactivity 559
24 Videogames 599
25 CD-ROMs 623
26 Conclusion 643
Notes 671
Bibliography 737
Index 777