NeuralArchive

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The Photographer’s Guide to Los Santos

Author
Marco De Mutiis, Matteo Bittanti
Publisher / Label
Mimesis International
Country
Italy
Language
English
Publication year
2024
Type of publication
book
Number of pages
320
ISBN
978-8869774836

Index

TABLE OF CONTENTS
Introduction 9
ARTWORKS
Fernando Pereira Gomes, Procedural Generation, 2013 19
Casey T. Brooks, You Only Live Forever, 2014 23
Kim Laughton, Los_santos.Obj, 2014 27
Benoit Paillé, Crossroads of Realities, 2014 31
M. Earl Williams, Twentysix Gasoline Stations
in Grand Theft Auto V, 2014 35
Alan Butler, Down and Out in Los Santos, 2015-2020 39
Roc Herms, Study of Perspective, 2015 43
Luke Caspar Pearson, Little Books of Los Santos, 2015 45
Trevor Raab, Interdimensional, 2015 49
Morten Rockford Ravn, Fear and Loathing in GTA V,
2015-2017 53
Brent Watanabe, San Andreas Deer Cam, 2015-2016 57
Aram Bartholl, 8k, 2016 61
Raphael Brunk, Captures, 2016-2018 65
Jeremiah Chechik, The Uncanny Valley, 2016 69
Lorna Ruth Galloway, Twentysix Gasoline Stations
in GTA V, 2016 73
Thomas Hawranke, OOB, 2017-2018 75
Claire Hentschker, GTA Image Average Series, 2017 79
Gareth Damian Martin, The Continuous City, 2018 81
Thomas Spies, Americana, 2019 85
COLL.EO, Reasonable_3, 2020 89
Luca Miranda, Grand Theft Smiles, 2020-2022 93
Leonardo Magrelli, West of Here, 2021 97
2girls1comp, Towards a Philosophy of
the Photo Daddy, 2023 101
Mattia Dagani Rio, Los Santos, 2023 103
Elizabeth Desintaputri, Ascending Men, 2023 105
Mascha Negri, Luftige Enge, 2023 107
Ryohei Takahashi (高橋遼平), Grand Theft Auto V’s
Botany, 2023 109
Georgie Roxby Smith, Just Breathe, 2024 113
MANUALS
1. Getting started 119
2. Getting around 122
3. Photographing the Screen 124
4. Screenshotting 125
5. In-Game Smartphone Camera 127
6. Director Mode and Scene Creator 128
6.1 Director Mode 128
6.2 Scene Creator 131
6.3 Capturing Gameplay 132
7. Rockstar Editor 132
8. Introduction to Scripting 134
8.1 Preparation and Setup 135
8.2 Creating a Mod File 136
9. Player Model 142
10. Tasks 144
10.1 Task sequences 146
11. Text 146
11.1 Subtitles 146
11.2 Help Messages 147
11.3 3D Text 149
11.4 2D Text 150
12. NPCs 153
12.1 Spawn a New NPC 154
12.2 Control Multiple NPCs 157
12.3 Assigning Tasks to NPCs 159
13. Scenarios 162
14. Animations 168
15. Sound 173
15.1 Play Ambient Speeches 173
15.2 Play Ambient Speeches With a Different Voice 175
15.3 Play Pain Sounds 175
15.4 Play Sound Files from GTA V Sound Bank 176
15.5 Play External Sound Files 176
16. Teleporting 177
17. Props 180
18. Time and Weather 187
18.1 Controlling the Time of the Day 187
18.2 Controlling the Weather 187
19. Graphic Mods and Post-Processing Tools 188
19.1 Installation and setup 188
19.2 Reshade 190
20. Trainer Mods 191
20.1 Installation and Set 192
21. Modifying the Game Map 194
21.1 Installation and Setup 194
21.2 Creating Custom Maps 195
22. Replacing Textures 198
ESSAYS
Grand Theft Photo – the photographic as a contested
medium within Grand Theft Auto V 207
Smartphone photography in GTA V:
The parodic simulation as photographic preservation 209
The gamification of photography outside of the game:
images leaving Los Santos and the reversed virtual satire
of Snapmatic 212
The game real: new new topographics, virtual
‘anarchitecture’, software landscape photography,
game botany and swamp monsters 216
Grand Theft Photo 224
References 225
A different kind of shooting. Living, dying,
and respawning in Los Santos 227
The avant-garde vs. vernacular continuum 229
Postproduction and video games 245
The role of art schools and the academy in cultivating
avant-garde in-game photography 247
In-game photography between gameplay and metaplay 249
Main themes 259
The media resonance of GTA V in-game photography 274
Conclusions 286
References 289
TOURS
1 Architecture Photography and New New Topographics 300
2 Social Documentary and Virtual Street Photography 303
3 Reclaiming narratives in Los Santos 307
4 Nature and Landscape Photography 310
Index 315

donated by Marco De Mutiis