Index
TABLE OF CONTENTS
01..... 1.0 INTRODUCTION
07..... 2.0 THE AGENCY OF MACHINES
08....... 2.1 TECHNOLOGICAL DETERMINISM: NIETZSCHE'S TYPEWRITER
09....... 2.2 TECHNO-SCIENCE AND TECHNO-CULTURE
12....... 2.3 COLD WAR COMPUTING
19..... 3.0 DESIGN GOALS AND POINTS OF DEPARTURE
20....... 3.1 MEDIA ARCHAEOLOGICAL REENACTMENT
26....... 3.2 REAL TIME PERFORMANCE SYSTEM
31....... 3.3 SIGNAL-BASED IMAGERY
39....... 3.4 SYNESTHETIC RELATIONSHIP BETWEEN IMAGE AND SOUND
46....... 3.5 DIDACTIC AND OPEN SYSTEMS
53..... 4.0 VECTOR SYNTHESIS IMPLEMENTATION
54....... 4.1 THE CATHODE RAY TUBE
55....... 4.2 LISSAJOUS FIGURES ON THE OSCILLOSCOPE
59....... 4.3 VECTOR MONITORS AND RASTER DISPLAYS
61....... 4.4 ANALOG HARDWARE EXPERIMENTS
65....... 4.5 OVERVIEW OF EXISTING SOLUTIONS
70...... 4.6 DIGITAL HARDWARE ISSUES
73...... 4.7 2D OBJECTS AND TRANSFORMATIONS
76...... 4.8 3D OBJECTS AND TRANSFORMATIONS
79...... 4.9 SCAN PROCESSING
82...... 4.10 PUBLIC ACTIVITIES
83...... 4.11 RADIO BELGRADE RESIDENCY
85...... 4.12 VECTOR HACK FESTIVAL
89...... 4.13 FUTURE PLANS: THE ILDA LASER
93..... 5.0 CONCLUSIONS
94...... 5.1 HISTORICAL CONCLUSIONS
96...... 5.2 ARTISTIC CONCLUSIONS
97...... 5.3 TECHNICAL CONCLUSIONS
98...... 5.4 COMMUNITY CONCLUSIONS
101.... 6.0 BIBLIOGRAPHY
111.... 7.0 INDEX