Index
Table of Contents
Colophon 4
Foreword 6
Patching the Zones
Alex Adriaansens
lntroduction 9
Anne Nigten
Processpatching in context 11
Anne Nigten
Making as Research 17
Kristina Andersen and Anne Nigten
Playing as Research 25
Kristina Andersen, Sam Nemeth and
Anne Nigten
Participation and co-creation 33
Anne Nigten
Thinking of the Middle of 41
Things
Matthew Fuller
Project brief Cultuur Lkaal 49
Charming atavisms, new 51
perspectives
Nancy Mauro-Flude
On Discrimination 65
Vivian Wenli Lin
An aRt&D Method in Practice 69
Mirella Misi
lnterview Ranti Tjan 77
Sam Nemeth
Relevance of Micro-Narratives 79
Corinna Pape
Partners Cultuur Lokaal 90
Project brief Go for IT! 93
Tic-TAC-Toe 97
Christopher Baronavski
Game Design Sketches 101
Andreas lingerie and Pinar Temiz
Go for IT! 121
Sietse Dols
lnterview Pinar Temiz 125
Sam Nemeth
Interview Nicjìk Van den Berg 127
Sam Nemeth
Partners Go for IT! 130
Project brief Recycle-X 133
A playground for the Mind 139
Jingni Wang
Craft and Technology 145
Ricardo Nascimento
lnterview Javier Busturia 155
Kristina Andersen
Light and Probes 163
Jelle Dekker
Partners Recycle-X 168
Project brief Big South Lab 171
Working in a team and 185
ownership
Georgios Papadakis
lnterview André de Groot 189
Sam Nemeth
VJacket 193
Andreas Zingerle and Tyler Freeman
lnterview Kevin Brito 197
Sam Nemeth
Partners Big South Lab 199
Conclusion 201
Anne Nigten
Biographies 207