Index
Table of Contents
Illustrations p. xiii
Notes on contributors p. xiv
Acknowledgements p. xxii
Introductions
I Cybercultures Reader: A User's Guide p. 1
II The 'Virtual Machine' and New Becomings in Pre-Millennial Culture p. 13
Part 1 Approaching cyberculture
Introduction p. 25
1. Cyberspace: First Steps p. 29
2. An Archaeology of Cyberspaces: Virtuality, Community, Identity p. 45
3. Welcome to Cyberia: Notes on the Anthropology of Cyberculture p. 56
4. Cyberspace and the World we Live in p. 77
5. Code Warriors: Bunkering in and Dumbing Down p. 96
Part 2 Popular cybercultures
Introduction p. 107
6. From Captain America to Wolverine: Cyborgs in Comic Books: Alternative Images of Cybernetic Heroes and Villains p. 112
7. Making Cyborgs, Making Humans: of Terminators and Blade Runners p. 124
8. New Age Mutant Ninja Hackers: Reading Mondo 2000 p. 138
9. Terminal Penetration p. 149
10. The Technophilic Body: On Technicity in William Gibson's Cyborg Culture p. 175
11. Prosthetic Memory: Total Recall and Blade Runner p. 190
Part 3 Cybersubcultures
Introduction p. 205
12. Net Game Cameo p. 210
13. Estrogen Brigades and 'Big Tits' Threads: Media Fandom On-Line and off p. 216
14. Stalking the Ufo Meme p. 230
15. Approaching the Radical Other: The Discusive Culture of Cyberhate p. 237
16. Hacking Away at the Counter-Culture p. 254
17. Post-Human Unbounded: Artificial Evolution and High-Tech Subcultures p. 268
Part 4 Cyberfeminisms
Introduction p. 283
18. A Cyborg Manifesto: Science, Technology and Socialist-Feminism in the Late Twentieth Century p. 291
19. On the Matrix: Cyberfeminist Simulations p. 325
20. Digital Rage p. 337
21. Networking Women and Grrrls with Information/Communication Technology: Surfing Tales of the World Wide Web p. 350
22. Fabulous Feminist Futures and the Lure of Cyberculture p. 360
23. New Sciences: Cyborg Feminism and the Methodology of the Oppressed p. 374
Part 5 Cybersexual
Introduction p. 391
24. Compu-Sex: Erotica for Cybernauts p. 396
25. Cyberqueer p. 403
26. Queer Spaces, Modem Boys and Pagan Statues: Gay/Lesbian Identity and the Construction of Cyberspace p. 416
27. Notes on Queer 'N' Asian Virtual Sex p. 432
28. 'Trapped by the Body?' Telepresence Technologies and Transgendered Performance in Feminist and Lesbian Rewritings of Cyberpunk Fiction p. 439
29. Coming Across the Future p. 460
Part 6 Cyberbodies
Introduction p. 471
30. The Embodied Computer/User p. 477
31. The Virtual Body in Cyberspace p. 489
32. Will the Real Body Please Stand Up? Boundary Stories About Virtual Cultures p. 504
33. The Cyberpunk: The Individual as Reality Pilot p. 529
34. Envisioning Cyborg Bodies: Notes from Current Research p. 540
Part 7 Post-(cyber)bodies
Introduction p. 555
35. From Psycho-Body to Cyber-Systems: Images as Post-Human Entities p. 560
36. Ritual Mechanics: Cybernetic Body Art p. 577
37. Transsexuality: The Postmodern Body and/as Technology p. 588
38. Pain and Subjectivity in Virtual Reality p. 598
39. Post-Bodies, Aging and Virtual Reality p. 609
40. The Visible Man: The Male Criminal Subject as Biomedical Norm p. 619
Part 8 Scaling cyberspaces
Introduction p. 627
41. From Hestia to Home Page: Feminism and the Concept of Home in Cyberspace p. 632
42. Community in the Abstract: A Political and Ethical Dilemma? p. 644
43. Virtual Urban Futures p. 658
44. Virtual Commonality: Looking for India on the Internet p. 676
Part 9 Cybercolonization
Introduction p. 697
45. Border Crossings: The Internet and the Dislocation of Citizenship p. 702
46. Race in/for Cyberspace: Identity Tourism and Racial Passing on the Internet p. 712
47. Cyberspace and the Globalization of Culture p. 721
48. Alt.Civilizations.Faq: Cyberspace as the Darker Side of the West p. 732
Index p. 753