NeuralArchive

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How to be a geek - Essay on the Culture of Software

Author
Matthew Fuller
Publisher / Label
Polity Press
Country
UK
Language
English
Publication year
2017
Type of publication
Book
Number of pages
240
ISBN
9781509517169

Index

Contents

Acknowledgements   vii
Biographies of Co–Authors   ix

Introduction   1

Histories
1. The Obscure Objects of Object Orientation   15
   with Andrew Goffey

2. Abstract Urbanism    37
   with Graham Harwood

Entities
3. Software Studies Methods   55

4. Big Diff, granularity, incoherence and production in 
   the Github software repository,    69
   with Andrew Goffey, Adrian Mackenzie, Richard Mills 
   and Stuart Sharples

5. The Author Field   86
   with Nikita Mazurov and Dan McQuillan

Aesthetics
6. Always One Bit More, computing and the 
   experience of ambiguity   113

7. Computational Aesthetics   132
   with M. Beatrice Fazi)

8. Phrase    155
   with Olga Goriunova

9. Feral Computing: from ubiquitous computing to 
   wild interactions   167
   with Sónia Matos

10. Just fun enough to go completely mad about: 
   on games, procedures and amusement   191

Powers
11. Black Sites and Transparency Layers   207