NeuralArchive

An archive of published things by Neural.it. You can browse, search, or see a random publication. The Neural Archive lists 1848 publications.

From BarbieĀ® to Mortal Kombat: Gender and Computer Games

Author
Justine Cassell & Henry Jenkins
Publisher / Label
The MIT Press
Country
USA
Language
English
Publication year
2000
Type of publication
Book
Number of pages
380
ISBN
9780262531689

Index

                  Contents
Acknowledgments                                             vii
About the Authors                                           xii

Part One: The Girls' Games Movement

Chapter 1
Chess for Girls? Feminism and Computer Games 
Justine Cassell and Henry Jenkins                           2

Chapter 2
Computer Games for Girls: What Makes Them Play?
Kaveri Subrahmanyam and Patricia M. Greenfield              46

Chapter 3 
Girl Games and Technological Desire 
Cornelia Brunner, Dorothy Bennett and Margaret Honey        72

Chapter 4
Video Game Designs by Girls and Boys: Variability and 
Consistency of Gender Differences 
Yasmin B. Kafai                                             90

Part Two: Interviews 
Interviews conducted by Jennifer Glos and Shari Goldin

Chapter 5
Interview with Brenda Laurel (Purple Moon)                  118

Chapter 6 
Interview with Nancie S. Martin (Mattel)                    136

Chapter 7 
Interview with Heather Kelley (Girl Games)                  158

Chapter 8 
Interviews with Theresa Duncan and Monica Gesue (Chop Suey) 172

Chapter 9 
Interview with Lee McEnany Caraher (Sega)                   192

Chapter 10 
Interview with Marsha Kinder (Intertexts Multimedia)        214

Part three: Rethinking the Girls' Games Movement

Chapter 11
Retooling Play: Dystopia, Dysphoria, and Difference
Suzanne de Castell and Mary Bryson                          232

Chapter 12
"Complete Freedom of Movement": Video Games as 
Gendered Play Spaces
Henry Jenkins                                               262

Chapter 13
Storytelling as a Nexus of Change in the Relationship 
between Gender and Technology: A Feminist Approach 
to Software Design
Justine Cassell                                             298

Chapter 14
Voices from the Combat Zone: Game Grrlz Talk Back 328

Index                                                       342